(no subject)
Jul. 25th, 2012 11:47 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Put diplomatically
Storygames need to put some major and explicit distance between themselves and crunchy fighting games, like 4th ed D&D and World ofWarcraft.
When our community conflates the two media, and their genre-expectations, stress and conflict results.
Put less diplomatically
I have trouble believing in a world where this extent of violence is commonplace without the rest of society coming to resemble a war-torn country. I'm talking everything from disrupted infrastructure and transformed social norms to widespread PTSD and drug use.
If we're lucky, it's a tidy war between amies of rival kingdoms held on a battlefield well away from anything important. But sometimes it's a full-on unconditional genocide.
Moreover, I'm a little disturbed that there's all this violence without the consequences of violence.