I hate in game fighting mechanics; they're always cheesy and I would personally much rather have the person(s) running the thing go 'ok, so you just punched him, well, you'll get a few more punches in but you're going to lose' and then act it out. That's my wanting to act not win side and I think a lot of larpers would have huge issues with that, but yeah. hate mechanics, they're silly if you're going for any sort of realistic feeling.
I ...lets use a less agressive word...dislike the fact that characters never do anything to support themselves in game. I dislike the 'oh I go to work when I'm not here and earn money...really' response. I would like to be able to start a business ingame if I felt so inclined, exchange goods for money, etc etc, and I dislike having to deal with any sort of production points system where you're told how much of something you can make - say you're making little mechanical spiders that spy on people - so in game you would be scouting around for bits, or making them, or using them, or selling them or the info they collect, or maybe you made a few at home and you try to find a buyer....I dunno, I find that little roles get passed over in most larps and the majority of players want to be the heroes all the time, which gets pretty boring.
I dislike small fixed locations, I like large player numbers. I like the idea of being able to interact with non players without breaking character (certain rules need to be really clear if you do that though, I'd think)
I dislike death not being permanent in any way.
I like the Altered Reality Theatre acronym, myself.
er, this is probably non-sensical. Oh well.
Date: 2006-06-29 08:04 am (UTC)I hate in game fighting mechanics; they're always cheesy and I would personally much rather have the person(s) running the thing go 'ok, so you just punched him, well, you'll get a few more punches in but you're going to lose' and then act it out. That's my wanting to act not win side and I think a lot of larpers would have huge issues with that, but yeah. hate mechanics, they're silly if you're going for any sort of realistic feeling.
I ...lets use a less agressive word...dislike the fact that characters never do anything to support themselves in game. I dislike the 'oh I go to work when I'm not here and earn money...really' response. I would like to be able to start a business ingame if I felt so inclined, exchange goods for money, etc etc, and I dislike having to deal with any sort of production points system where you're told how much of something you can make - say you're making little mechanical spiders that spy on people - so in game you would be scouting around for bits, or making them, or using them, or selling them or the info they collect, or maybe you made a few at home and you try to find a buyer....I dunno, I find that little roles get passed over in most larps and the majority of players want to be the heroes all the time, which gets pretty boring.
I dislike small fixed locations, I like large player numbers. I like the idea of being able to interact with non players without breaking character (certain rules need to be really clear if you do that though, I'd think)
I dislike death not being permanent in any way.
I like the Altered Reality Theatre acronym, myself.
I need to sleep!